• New door game in dev

    From calcmandan@DIGDIST to All on Thu Mar 19 02:18:00 2020
    Hi folks. I'm creating a new door game written in Pascal with a star trek storyline. Looking for suggestions on good ansi art creation software I can use to make my 'screens' for my text based game. I run linux so that's the one big snafu.

    Thanks
    Daniel Traechin

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  • From Dumas Walker@DIGDIST/CAPCITY2 to CALCMANDAN on Thu Mar 19 19:00:00 2020
    Hi folks. I'm creating a new door game written in Pascal with a star trek >storyline. Looking for suggestions on good ansi art creation software I can use
    to make my 'screens' for my text based game. I run linux so that's the one big >snafu.

    That is not a big issue. I currently use an old DOS program, called
    TheDraw, in a dosemu window under linux. It works great making screens for my linux-based bbs. It may also work well under dosbox.

    I saw someone else also suggested a program called moebius, which has a
    native linux version.


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  • From Gamgee@DIGDIST/FREEWAY to Dumas Walker on Fri Mar 20 00:19:00 2020
    Dumas Walker wrote to CALCMANDAN <=-

    Hi folks. I'm creating a new door game written in Pascal with a star trek
    storyline. Looking for suggestions on good ansi art creation software I can
    use to make my 'screens' for my text based game. I run linux so that's the
    one big snafu.

    That is not a big issue. I currently use an old DOS program,
    called TheDraw, in a dosemu window under linux. It works great
    making screens for my linux-based bbs. It may also work well
    under dosbox.

    It does (work well under Dosbox).

    I saw someone else also suggested a program called moebius, which
    has a native linux version.

    I downloaded that today and am going to give it a look.



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  • From calcmandan@DIGDIST to Dumas Walker on Mon Apr 6 18:57:00 2020
    Re: New door game in dev
    By: Dumas Walker to CALCMANDAN on Thu Mar 19 2020 04:00 pm

    I saw someone else also suggested a program called moebius, which has a native linux version.

    Yes thanks for that. I'm using moebius now since you suggested it. Sorry, I forgot to reply.
    Daniel Traechin

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  • From Gamgee@DIGDIST/FREEWAY to calcmandan on Tue Apr 7 00:52:00 2020
    calcmandan wrote to Dumas Walker <=-

    I saw someone else also suggested a program called moebius, which has a native linux version.

    Yes thanks for that. I'm using moebius now since you suggested
    it. Sorry, I forgot to reply.

    I (tried to) take a look at Moebius on Linux, but how the heck to
    you start/run it? I downloaded the zip (I think) from github and
    did not see any executable files in there, or source code to
    compile... How do you run it??? Thanks.



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  • From calcmandan@DIGDIST to Gamgee on Tue Apr 7 02:46:00 2020
    Re: Re: New door game in dev
    By: Gamgee to calcmandan on Mon Apr 06 2020 09:52 pm

    I (tried to) take a look at Moebius on Linux, but how the heck to
    you start/run it? I downloaded the zip (I think) from github and
    did not see any executable files in there, or source code to
    compile... How do you run it??? Thanks.

    sudo apt install moebius

    Daniel Traechin

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  • From Gamgee@DIGDIST/FREEWAY to calcmandan on Tue Apr 7 10:18:00 2020
    calcmandan wrote to Gamgee <=-

    Re: Re: New door game in dev
    By: Gamgee to calcmandan on Mon Apr 06 2020 09:52 pm

    I (tried to) take a look at Moebius on Linux, but how the heck to
    you start/run it? I downloaded the zip (I think) from github and
    did not see any executable files in there, or source code to
    compile... How do you run it??? Thanks.

    sudo apt install moebius

    Heh. That only works on Debian-ish systems (which I'm not using).

    Anybody else know how to compile/run Moebius, as gotten from it's
    Github site?



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  • From Gamgee@DIGDIST/FREEWAY to Gamgee on Tue Apr 7 13:52:00 2020
    Gamgee wrote to calcmandan <=-

    I (tried to) take a look at Moebius on Linux, but how the heck to
    you start/run it? I downloaded the zip (I think) from github and
    did not see any executable files in there, or source code to
    compile... How do you run it??? Thanks.

    sudo apt install moebius

    Heh. That only works on Debian-ish systems (which I'm not
    using).

    Anybody else know how to compile/run Moebius, as gotten from it's
    Github site?

    Nevermind... I see now that it needs node/nodejs and 'electron',
    not gonna bother with such ridiculousness... :-)



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  • From calcmandan@DIGDIST to Gamgee on Tue Apr 7 16:19:00 2020
    Re: Re: New door game in dev
    By: Gamgee to calcmandan on Tue Apr 07 2020 07:18 am

    Heh. That only works on Debian-ish systems (which I'm not using).

    what distro do you use?
    Daniel Traechin

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  • From Dumas Walker@DIGDIST/CAPCITY2 to CALCMANDAN on Tue Apr 7 20:43:00 2020
    I saw someone else also suggested a program called moebius, which has a native linux version.

    Yes thanks for that. I'm using moebius now since you suggested it. Sorry, I forgot to reply.

    That is all right. Glad it is working for you!


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  • From Gamgee@DIGDIST/FREEWAY to calcmandan on Tue Apr 7 20:46:00 2020
    calcmandan wrote to Gamgee <=-

    Heh. That only works on Debian-ish systems (which I'm not using).

    what distro do you use?

    Slackware.



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  • From calcmandan@DIGDIST to Gamgee on Thu Apr 9 04:07:00 2020
    Re: Re: New door game in dev
    By: Gamgee to calcmandan on Tue Apr 07 2020 05:46 pm

    Slackware.

    Can you install a .deb?
    Daniel Traechin

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  • From Gamgee@DIGDIST/FREEWAY to calcmandan on Thu Apr 9 10:16:00 2020
    calcmandan wrote to Gamgee <=-

    Re: Re: New door game in dev
    By: Gamgee to calcmandan on Tue Apr 07 2020 05:46 pm

    Slackware.

    Can you install a .deb?

    I've read that it's possible, using 3rd-party utilities, but not
    usually recommended. I've never done it.

    I've decided not to bother with Moebius and will use other tools
    for what I need to do.

    Thanks for the followup.



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  • From calcmandan@DIGDIST to Gamgee on Fri Apr 10 03:32:00 2020
    Re: Re: New door game in dev
    By: Gamgee to calcmandan on Thu Apr 09 2020 07:16 am

    Sorry I can't help. I'm a perman3wb with linux and I certainly don't have the skills to help with slack.

    That's admired.
    Daniel Traechin

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  • From Nightfox@DIGDIST to Dumas Walker on Tue Apr 21 14:22:00 2020
    Re: New door game in dev
    By: Dumas Walker to CALCMANDAN on Thu Mar 19 2020 04:00 pm

    That is not a big issue. I currently use an old DOS program, called TheDraw, in a dosemu window under linux. It works great making screens for

    "an old DOS program, called TheDraw".. You say that like nobody has heard of it. :P It was probably one of the most well-known ANSI editors in the 90s.

    Nightfox

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  • From calcmandan@DIGDIST to Gamgee on Wed Apr 22 03:44:00 2020
    Gamgee wrote to calcmandan <=-

    calcmandan wrote to Dumas Walker <=-

    I saw someone else also suggested a program called moebius, which has a native linux version.

    Yes thanks for that. I'm using moebius now since you suggested
    it. Sorry, I forgot to reply.

    I (tried to) take a look at Moebius on Linux, but how the heck to
    you start/run it? I downloaded the zip (I think) from github and
    did not see any executable files in there, or source code to
    compile... How do you run it??? Thanks.

    I downloaded the debian package for it. Installed just fine.

    ... Nothing is so smiple that it can't get screwed up.
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  • From Dumas Walker@DIGDIST/CAPCITY2 to NIGHTFOX on Wed Apr 22 15:30:00 2020
    "an old DOS program, called TheDraw".. You say that like nobody has heard of . :P It was probably one of the most well-known ANSI editors in the 90s.

    Yes, and those of us who have been around that long would sure know of it.
    I was thinking my audience might be newer to BBSing than us, but maybe I am wrong. ;)


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  • From calcmandan@DIGDIST to Dumas Walker on Thu Apr 23 00:50:00 2020
    Dumas Walker wrote to NIGHTFOX <=-

    "an old DOS program, called TheDraw".. You say that like nobody has heard
    of
    . :P It was probably one of the most well-known ANSI editors in the 90s.

    Yes, and those of us who have been around that long would sure know of
    it. I was thinking my audience might be newer to BBSing than us, but
    maybe I am wrong. ;)

    i was an avid bbs user in the nineties but never heard of 'the draw' because
    it never occured to me to create ANSI graphics. That was a sysop's job in
    my eyes.

    Now, I do it all the time with this game i'm designing. Good times.

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  • From Dumas Walker@DIGDIST/CAPCITY2 to CALCMANDAN on Thu Apr 23 19:52:00 2020
    i was an avid bbs user in the nineties but never heard of 'the draw' because it never occured to me to create ANSI graphics. That was a sysop's job in
    my eyes.

    LOL, yes it was.

    I have a sister who, back in the day, did get into doing ANSI art even
    though she was not a Sysop (or even a BBS user). I think she saw some of
    the screens I was looking at one day and thought it was neat.

    Mike


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  • From calcmandan@DIGDIST to Dumas Walker on Fri Apr 24 03:55:00 2020
    Dumas Walker wrote to CALCMANDAN <=-

    i was an avid bbs user in the nineties but never heard of 'the draw' because it never occured to me to create ANSI graphics. That was a sysop's job in
    my eyes.

    LOL, yes it was.

    I have a sister who, back in the day, did get into doing ANSI art even though she was not a Sysop (or even a BBS user). I think she saw some
    of the screens I was looking at one day and thought it was neat.

    That's hella. Yeah, I'm only now growing a fondness for the art. Giong to differnt boards and downloading ansi packs. It certainly opened my eyes when a bug hit me and started this project.


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